﻿using MaterialDesignThemes.Wpf;
using project.B12.ViewModels;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace project.B12.application.Views.Dialogs
{
    /// <summary>
    /// WaitMessage.xaml 的交互逻辑
    /// </summary>
    public partial class WaitMessage : UserControl
    {
        public WaitMessage()
        {
            InitializeComponent();
        }

        /// <summary>
        /// 等待对话框
        /// </summary>
        /// <param name="title"></param>
        /// <param name="content"></param>
        /// <param name="dialogHostName"></param>
        /// <returns></returns>
        public static WaitMessage WaitMessageView(AnalyseViewModel  analyseViewModel,  string dialogHostName = "Main")
        {
            if (DialogHost.IsDialogOpen(dialogHostName))
                return null;
            var WaitView = new WaitMessage() 
            {
                DataContext= analyseViewModel,
            };
            DialogHost.Show(WaitView, dialogHostName);
            return WaitView;
        }
    }
}
